I’ve started working on models that are actually usable in game today. We have the exporter and loader working very well now, so I have no excuse not to.
So, model one is mostly done. I’d like to cut down on the complexity a bit and it still needs textures. Obviously, it doesn’t come with water included in game This is actually a model that we can more or less use, considering we decided that the amount of faces we have per building is 500. That high of an upper limit makes me happy.
Meanwhile, Risujin has drastically improved the exporter. It’s about 150x faster than it used to be. Good progress around the board.
Oh my goodness! We have islands! Lambda came back from visiting his parents part way through Sunday, and whipped up an awesome random island generator. Words cannot explain how brilliant this is… we have islands. Observe!
Also, Lambda set up a clever way of making it so that it generates a number that represents the noise that generates the islands. Long story short, sending the map to everyone from the server will be about as much effort as sending a small number. Maps would download just about instantly. Amazing.