Hello! I’ve spent far too long today working on a new texture for use in the Open Source epic game, Tremulous. The old one was horribly small, so I was asked to make a higher resolution, higher quality one. I decided, also, to break away from the standard style of it, and change it up slightly. Although there is room for improvement, I am rather happy with the initial results. This is my first professionally done texture. I hope you like it
Note: This is a brightened version for your viewing pleasure. In the game, everything is far brighter than the actual images call for, therefore, the in-game version must be very dark.
And, of course, here is the link to the actual file: New Creep (1024×1024, will want to reduce)
Final Note: This was done entirely in The GIMP.